function rangeRandom(num1,num2)	{
	if((num1 - num2) > 0)	{
		var big = num1
		var small = num2
	} else	{
		var big = num2
		var small = num1
	}
	var range = big - small + 1
	var number = Math.floor(Math.random()*range) + small
	return(number)
}

function testFunc1(sender,args)	{
	var randomTop = rangeRandom(0,100);
	var randomLeft = rangeRandom(0,590);
	var randomSquare = rangeRandom(5,50);

	var plugin = sender.getHost();
	var xamlFragment = "<Rectangle Width='" + randomSquare + "' Height='" + randomSquare + "' Canvas.Top='" + randomTop + "' Canvas.Left='" + randomLeft + "' Fill='Skyblue' Stroke='Crimson' StrokeThickness='3'/>";
	newElement = plugin.content.createFromXaml(xamlFragment);
	sender.findName("myCanvas1").children.add(newElement);
}

function testFunc2(sender,args)	{
	var num = sender.findName("myCanvas1").children.count;
	alert(num);
}


