function swStretch(sender,args)	{

	var myObj = sender.findName("myBrush");
	var s = myObj.stretch;

	var myBox = sender.findName("myText");


	if(s == "None")	{
		myObj.stretch = "Uniform";
		myBox.text = "Uniform";
	} else if(s == "Uniform")	{
		myObj.stretch = "UniformToFill";
		myBox.text = "UniformToFill";
	} else if(s == "UniformToFill")	{
		myObj.stretch = "Fill";
		myBox.text = "Fill";
	} else	{
		myObj.stretch = "None";
		myBox.text = "None";
	}
}


